SNES Debug and Test Modes
This section contains IPS patches that I made to enable various
features that were never included in the final release of some games.
These patches were made a while back; acheived through a lot of
disassembly work (good fun! :).
But anyway, I finally thought about giving them a home! :) Enjoy!
**** NOTE **** In order for the patch to work, it specifically needs
the ROM image of the country area that is stated. All requests for
ROM images will be ignored (the images *are* out there...). I also
don't have a decent webspace account for hosting that much...
All ROM images must be in SMC format.
All patches were tested on a real S-NES.
BIG THANK YOU's go to 'Lucky' and 'DarkForce' for their very prompt
help in providing me with some backups which I'd misplaced! ;)
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'Super Aleste' (Japanese)
This patch enables BG Scroll toggling, Weapon Change/Increase,
Ship/Bomb Increase, screen interlace toggling, view current sprite
tiles, view end credits, invincibility and stage select options.
Download here
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'Paladin's Quest' (USA)
This patch enables an Monster Test Screen (Animation/Background
Effects), Object Collision Disable, Stage/Map 'Warping'. I still
have to find the sound test which I *know* is there somewhere! :)
*UPDATE: 8th March 2000*: Thanks to an E-Mail from Kain, the soundtest
was found, and it's actually hidden on the game map! For more details,
click here.
Download here
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'Wagan Paradise' (Japanese)
This patch enables a programming debug screen, a stage select screen
and the ability, whilst in-game, to relocate the main character.
Download here
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'U.N. Squadron' (European/U.K)
This patch enables a Video-RAM Test Menu, slow-motion play and
snap-shot pausing.
Download here
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'Devil's Course Golf' (Japanese)
This patch simply enables a 'system check' upon startup of the
game. It notes the version numbers of the S-NES hardware, checks
the code block sizes (not sure), and checks the validity of read/writes
to the S-NES work RAM.
Download here
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'Tactics Ogre' (Japanese)
This patch enables a training mode, allowing you to set battles
in any of the game's Stages. Battles can be between 1P,2P or CPU.
Download here
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'Pilotwings' (USA)
Enable a stage select (including bonus levels), Aircraft debug
display.
This patch also enables the Jet Heli to be selected from the craft
select screen. *Unfortunately*, the code for the Jet Heli
was never finished, so expect a 'splash'! :) But it does explain
the number of heli-pads in the level designs.
Download here
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'Final Fight' (Japanese)
This patch enables a Test Mode Screen, Slow-Motion, Hex Viewer,
and Colour Editor (fun for 15 mins! :)
Download here
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Mickey and Donald 3 (JPN)
This debug patch was kindly brought to my attention and donated
by Jonny/RPGOne. This is a pretty extensive debugger and allows
editing of the map data amongst other things! Be sure to check it
out!
Download here
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